The Colbalt Lakes
A large group of lakes in the middle of the woods, often used for city slickers to camp with campsites and cabins along with a resort with a restaurant and a few other amenities. It's used for relaxing and getting away from the city for a while.
The Emerald Forest
The woods are lush with foliage and animal life. Here is where you might find hidden homes of hunters who wish to avoid the hustle and bustle of the city.
The Mountains
Mountains that are on the outer side of the forest, making a natural barrier. They start at a slow grade and eventually peak so high the snow never melts on the top.
The Ruins
A set of ruins from time unremembered, built by a people long forgotten, buried somewhere deep in the forest is a set of old ruins set into the background of a boiling bog. Only a few dare to venture there and only for essential things as it is heavily guarded by horrors untold; however, there are also costly herbs and other such resources for crafting. These ruins aren't somewhere to play, kiddos, so if you're faint of heart or you aren't very experienced, the government recommends you avoid the area, but they won't stop Darwinism from killing you if you're foolish enough to venture there unprepared.
The Silver Circle
The camp where most witchers pass through one time or another. Come here to look for work, find witching items, learn information, or just train with a few fellow warriors. This camp has everything you need to handle or recover from a job. From Merchants to Healers find it all here.
This camp is full of people who wear the title of "Witcher," which are the creature hunters in this world. Sometimes a monster goes feral and starts attacking other sentient creatures. This is when the Witchers get called.
In this camp, you can find various NPCs to talk to. (More Info here.)
Thu Oct 10, 2019 11:22 am by Moody
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